Welcome to my archive
Explore a curated collection of projects and articles detailing one developer's game development journey. Since starting in 2019, I've discovered a deep passion for engine development and graphics programming. While making games has become a side project, it remains the core of my inspiration.
My most recent in-progress title, 'Panzatier' (archived in early 2023), was developed using Rust and the 'Bevy' framework.
I'm currently building my own engine from scratch in Zig, with zero dependencies! Keep an eye out for an upcoming demo of my latest title.